About CouplesGames.org

It started on a Tuesday when we had nothing left to say

CouplesGames.org is written by Nora Ellison and play-tested with her husband Ben at their kitchen table in Missoula, Montana. We review games for two, run two free browser games, and make Loopy, the card game that grew out of all of it.

Nora and Ben on their sofa, his arm around her, both laughing, a stack of cards and two mugs on the coffee table
Nora and Ben, Missoula, Montana.
Couple at opposite ends of a grey sofa in the evening, both looking at their phones while the TV plays
Chapter one

How did CouplesGames.org start?

CouplesGames.org started on an ordinary Tuesday in 2019. Ben and I had been together six years, and that evening we sat on the same sofa for two hours, each scrolling our own phone, and said maybe eleven words to each other. Nothing was wrong between us. That was exactly the problem.

I remember putting my phone face down and doing a quiet inventory. I knew how Ben takes his coffee, which socks he refuses to throw out and what he orders at every restaurant in town. I had no idea what was keeping him up at night that month. We had become very good roommates.

Chapter two

Forty index cards and one rule

The next evening I came home with a pack of index cards from the drugstore. We each wrote twenty questions, shuffled them into one pile and agreed on a single rule: you can pass once a night, and only once.

Ben drew first. His card, in my handwriting, asked: What is something you have wanted to tell me but never found the right moment for? We went to bed at two in the morning. I still have that card. It lives in a box on our bookshelf, a little bent at one corner.

We kept playing. Some nights were silly (What is the worst haircut you ever paid for?), some got quiet and honest, and a few made us late for work. Any card that made one of us blush got a small red dot in the corner.

Couple laughing at a kitchen table while writing on white index cards, two mugs in front and photos on the fridge behind
Two people sorting handmade cards doodled with hearts, lips and question marks into five piles around a five-colour paper spinner
Chapter three

How did a shoebox of cards become Loopy?

Loopy grew out of that shoebox once our friends started asking to borrow it. By then the red-dot cards had their own pile, the silly ones had another, and the pile we argued about most needed a name. Five piles became the five decks in Loopy today: Talks, Fun Activities, Kisses, Fondles and Secret.

Choosing a pile turned into its own small argument, so Ben cut a wheel out of a cereal box, drew five slices on it and pinned an arrow through the middle with a paper fastener. Spin, read, play. That cardboard wheel is the spinner board in every Loopy box. The satin blindfold came later, after a dare that honestly needed one.

Loopy first went on sale on Amazon, where couples have left more than 4,000 ratings. Today we ship it ourselves from the United States, in a plain outer box with nothing on it that says what is inside.

Meet Loopy

Chapter four

Why do we review other people's games?

We review other couples games because the question we hear most is not is Loopy good? but what should we play next? People wanted a quiz for a long-distance week, a board game for a sister who would never touch a spicy deck, something for a double date.

So we started playing everything we could find and writing down what actually happened at our table.

If another game suits your night better than Loopy, we say so, and we say why. A review site that only ever recommends its own product is an advert, and you can smell one of those from across the room.

Woman smiling at her partner as he studies his next move in a board game on the coffee table, a bowl of crackers beside them
Our method

How do we test a couples game?

We test a couples game by playing it ourselves, Ben and I, for at least three evenings before writing a word, because a first night flatters every game. Then we check the same five things on every game we review, from how long a round takes to whether anyone paid to be on the list.

  1. Three evenings, minimum. Novelty makes night one fun with almost anything. Night three tells you whether the game has legs.
  2. A timed round and a prompt count. So you know if the box lasts a month of Fridays or one long weekend.
  3. Small talk to real talk. We note how many turns it takes before the conversation gets honest. Some decks never get there.
  4. Hidden extras. Dice, an app, drinks, a babysitter: we list everything a game needs besides the box.
  5. No paid placements. Nobody pays to be on our lists. Some links earn us a small commission, and that never decides a verdict.
The people

Who is behind CouplesGames.org?

CouplesGames.org is a two-person project with a small company behind the shop. Nora writes and edits every guide, Ben builds and tests the games with her, and orders ship from the United States through WESTQEM CORP, the company that sells Loopy. Every email to care@ reaches one of us.

Nora Ellison smiling at her kitchen table in a sage-green cardigan, a fridge covered in photos and a shelf of game boxes behind her

Nora Ellison

Editor and co-creator of Loopy

Writes every guide on this site and most of the questions in Loopy. Taught high school English for eight years, which explains the questions.

Read Nora's page
Ben Ellison laughing on the sofa in a grey hoodie and thin glasses, bookshelves behind him

Ben Ellison

Co-creator of Loopy, chief play-tester

Built the first spinner out of a cereal box and still tests every dare before it goes in a deck. Loses at Codenames Duet with great dignity.

CouplesGames.org is operated by WESTQEM CORP, 127 N Higgins Ave STE 307D 3036, Missoula, MT 59802, USA.

Write to us at care@couplesgames.org or call +1 732 207 4055. Orders, returns and questions all land with a real person on our side.

Follow Loopy on Instagram and TikTok.